ConductCognition
  • Domains

    Tests

    • Processing speed43
    • Attention113
    • Working memory50
    • Executive function143
    • Episodic memory72
    • Response inhibition9
    • Social cognition75
    • Language42

    Most used

    Evidence

    1. Verbal Fluency TestGradeA
    2. Stroop Color-Word TestGradeA
    3. Trail Making TestGradeA
    4. N-Back TaskGradeA
    5. Go/No-Go TaskGradeA
    6. Digit Span TestGradeA
    7. Symbol Coding TestGradeA
    8. Verbal Learning TestGradeA
    REDTry it nowStroop Color-Word Test
    All 547 tests

    Browse by

    • Phone290
    • Tablet323
    • Untimed326
    • Up to 5 minutes69
    • Evidence grade A40
  • First studies

    Grade, length

    • Reaction Time StudyGradeA7 min
    • Pilot ScreeningGradeA15 min
    • Medication StudiesGradeA−26 min
    • Language-Minimized ScreeningGradeA−30 min

    Age groups

    • Older Adult Executive SpeedGradeA20 min
    • School-AgeGradeA−33 min

    Memory

    • At-Home MemoryGradeA26 min
    • Working Memory and LearningGradeA−19 min
    • Associative MemoryGradeB32 min
    • Working Memory CapacityGradeB34 min

    Language and perception

    • LanguageGradeA−33 min
    • Visual PerceptionGradeB27 min
    • Listening and Auditory ProcessingGradeB31 min

    Executive function and attention

    • Executive ControlGradeA18 min
    • Attention and ImpulsivityGradeA−26 min
    • Visual AttentionGradeB27 min
    • Creativity and Flexible ThinkingGradeB30 min
    • Reasoning and SpatialGradeB32 min

    Movement

    • Motor and AttentionGradeA−29 min
    • Motor LearningGradeB34 min

    Behavior, mood and choice

    • Food Choice and Self-ControlGradeA−29 min
    • Sleep and FatigueGradeB23 min
    • Social CognitionGradeB23 min
    • Impulsivity and Substance UseGradeB26 min
    • Emotion and MoodGradeB28 min
    • Decisions and RewardGradeB29 min
    All 26 batteries

    Find one

    Up to 15 minutes2Up to 30 minutes19Phone8
    Test order labBattery gradesHow batteries work
  • Use and evidence

    • Overview
    • Compare all 547 tests
    • Test-retest
    • Reliability and validity
    • Battery grades26
    • Download and cite

    Clinical trials

    • Overview
    • By condition25
    • By test101
    • Trial design benchmark
    • Cognitive outcomes, 2026

    Conditions

    Registered studies

    • Dementia and Alzheimer's1,673
    • Aging, frailty and exercise1,398
    • Depression and bipolar disorder1,247
    • Stroke1,233
    • Substance use and addiction895
    • Parkinson's disease892
    • Cancer760
    All 25 conditions
    16,361Registered studies name a cognitive test in an outcome measure11,688 name a test you can run hereExplore the studies
  • 1

    Build

    • Study design
    • Customize tests
    • Repeat visits
    • Study cost calculator
    2

    Recruit

    • Recruitment setup
    • Prolific
    • Sona Systems
    • CloudResearch Connect
    • Qualtrics
    3

    Run

    • Remote testing
    • Participant devices
    • Phone timing check
    • Offline edition
    4

    Results

    • Automated scoring
    • Test norms
    • Study Quality Monitor
    • Data export
    Platform overview

    Compliance

    • HIPAA-ready testing
    • US clinical research
    • Data Policy
    • Privacy Policy
    • Terms of Use
  • Research areas

    Tests used in each

    • Aging and dementia188
    • Decisions and reward105
    • Child development and education87
    • Language and bilingualism64
    • Social behavior62
    • Psychiatric groups35
    • Training and intervention28
    • Mood, anxiety and trauma25
    • Substance use and impulsivity25
    • Neurological and movement research19
    • Brain injury and concussion14
    • Sleep and fatigue14
    • ADHD11
    • Eating and obesity8
    • Medication and drug trials8

    Research settings

    • Student participant pools
    • Teaching a class
    • Clinical trials
    • US clinical research
    • Sites without internet
    Planning a study?
  • Methods

    • How evidence grades work
    • How test batteries work
    • How test order works
    Methods and questions

    Help

    • FAQ
    • Recruitment guides
    • Compare platforms

    Updates

    • Blog
    • New tests by email
    Latest post10 November 2026What you can do in ConductCognition todayA short tour of ConductCognition as it stands on 10 November. After this, we'll post when something changes how you run a study.Read the post
  • Pricing
Start Free
Log In
Log InStart Free
  1. Home
  2. /Tests
  3. /Trivia Curiosity Task

Episodic Memory

Trivia Curiosity Task

Also called: curiosity-enhanced memory, trivia paradigm, epistemic curiosity, curiosity and memory

Measure how curiosity helps memory. Compare typed recall of trivia answers people were curious about with answers they were not.

11-14 minUntimed

Create a study with this test

Free to start: 10 free participants per account, then $0.99 per participant for academic research, or any yearly plan. Try it here first, with no account.

Papers, 2021 to 2025
30
Evidence grade
D
Registered clinical studies
0
How these are counted
How many hearts does an octopus have?
How curious are you to find out?
123456
Answer: 3
Rate your curiosity, see the answer, recall it later
  • Overview
  • Evidence
  • Task design
  • Quality checks
  • Settings
  • Cite
  • Questions

What it measures

Measures how curiosity helps memory. Participants rate how curious they are about the answers to 30 trivia questions, see each answer after a short wait, then type the answers in a recall test. The main score is recall of high-curiosity answers minus low-curiosity answers.

Constructs

  • Curiosity
  • Episodic memory
  • Information seeking
  • Curiosity-enhanced memory

Research uses

  • Memory research
  • Educational psychology
  • Motivation research

How the paradigm works

Curiosity about the answer to a question can help a person remember it. Participants read 30 trivia questions we wrote, in their own language, in a seeded order. For each, they rate how sure they are that they know the answer and how curious they are to find it out, both from 1 to 6; the question then stays on screen for a 5-second wait before its answer is shown for 4 seconds. One practice question comes first. After 30 seconds of true-or-false arithmetic, a recall test the instructions did not announce shows every question again, in a new seeded order, and participants type each answer or leave it blank.

Scores

Curiosity Recall Benefitpoints
Percentage of high-curiosity answers recalled minus low-curiosity answers, in percentage points, among answers the person was not sure they knew. Positive values mean better recall when curious.
Compare groups
High-Curiosity Recall%
Percentage recalled of unknown answers rated 4 to 6 in curiosity.
Informational
Low-Curiosity Recall%
Percentage recalled of unknown answers rated 1 to 3 in curiosity.
Informational
Curiosity-Recall Gammascore
Goodman-Kruskal gamma between curiosity ratings and recall over unknown answers, from -1 to 1; null when undefined.
Informational
Answers Recalled%
Percentage of all recall questions answered correctly.
Higher means more recalled
Unknown Answers Recalled%
Percentage recalled of answers the person was not sure they knew.
Informational
Answers Known Beforehandcount
Questions rated 6, sure to know the answer; left out of the curiosity comparison.
Informational
High-Curiosity Questionscount
Unknown answers rated 4 to 6 in curiosity.
Informational
Low-Curiosity Questionscount
Unknown answers rated 1 to 3 in curiosity.
Informational
Mean Curiosityscore
Mean curiosity rating, from 1 to 6.
Informational
Mean Knowing Ratingscore
Mean rating of how sure the person was of knowing the answer, from 1 to 6.
Informational
Recalled Answerscount
Recall questions answered correctly.
Informational
Blank Answerscount
Recall questions left blank.
Informational
Answers With a Slipcount
Correct answers accepted with one letter off.
Informational
Questions Recalledcount
Unique recall questions from the scored run.
30 standard
Planned Questionscount
Questions planned for the session.
30 standard
Median Rating Timems
Median time to give a rating, excluding times under 100 ms.
Informational
Median Recall Timems
Median time to submit a recall answer, excluding times under 100 ms.
Informational
Ratings Under 100 mscount
Ratings given within 100 ms of the screen.
0 expected
Earlier Sessionscount
Earlier sessions of this test by the same participant; the recall test is a surprise only the first time.
0 expected

Use and evidence

30 papers from 2021 to 2025 name this task in their title or abstract, up 67% compared with 2016 to 2020. That ranks it 436 of 582 test families in our census. See the counts for every test.

2021 to 2025, the years gradedEarlier years
Papers per year naming the Trivia Curiosity Task, 2000 to 2025Bar chart. 2021: 7; 2022: 4; 2023: 4; 2024: 3; 2025: 12 papers. Peak year 2025.0510152000: 0 papers2001: 0 papers2002: 0 papers2003: 0 papers2004: 0 papers2005: 1 papers2006: 0 papers2007: 0 papers2008: 0 papers2009: 0 papers2010: 1 papers2011: 5 papers2012: 1 papers2013: 2 papers2014: 2 papers2015: 0 papers2016: 0 papers2017: 3 papers2018: 4 papers2019: 5 papers2020: 6 papers2021: 7 papers2022: 4 papers2023: 4 papers2024: 3 papers2025: 12 papers200020052010201520202025
Papers per year naming the Trivia Curiosity Task, 2000 to 2025Bar chart. 2021: 7; 2022: 4; 2023: 4; 2024: 3; 2025: 12 papers. Peak year 2025.0510152000: 0 papers2001: 0 papers2002: 0 papers2003: 0 papers2004: 0 papers2005: 1 papers2006: 0 papers2007: 0 papers2008: 0 papers2009: 0 papers2010: 1 papers2011: 5 papers2012: 1 papers2013: 2 papers2014: 2 papers2015: 0 papers2016: 0 papers2017: 3 papers2018: 4 papers2019: 5 papers2020: 6 papers2021: 7 papers2022: 4 papers2023: 4 papers2024: 3 papers2025: 12 papers200020052010201520202025
Papers per year whose title or abstract names this task (OpenAlex).
Show the numbers
YearPapers
202512
20243
20234
20224
20217
20206
20195
20184
20173
20160
20150
20142
20132
20121
20115
20101
20090
20080
20070
20060
20051
20040
20030
20020
20010
20000
D

Use grade D

30 to 99 papers from 2021 to 2025.

D

Evidence grade D

Little published measurement evidence found.

Papers on test-retest reliability
0
Papers on reliability or validity
4
Registered clinical studies using it as an outcome
0

Measured on ConductCognition

Pooled across the studies that feed our platform norms, by device group. A figure needs 50 or more people.

No pooled figure yet.

Note on the counts: its papers name the task in many ways, so the phrases undercount it.

How the grades work

Use: A is 1,000 or more papers from 2021 to 2025, B 300 to 999, C 100 to 299, D 30 to 99 and E fewer than 30. Evidence: A means at least 25 papers report its test-retest reliability and at least 25 registered clinical studies use it as an outcome; B, at least 8 test-retest papers, and either 5 registered clinical studies or 150 reliability or validity papers; C, at least 2 test-retest papers, 30 reliability or validity papers or 3 registered clinical studies; D, little published measurement evidence found. The counts measure use. They include every paper that names the task in its title or abstract. Grades describe the published research on this task, not ConductCognition's version of it.

Source: ConductCognition test census 0.39.0, counted 10 November 2026 from OpenAlex and ClinicalTrials.gov.

Task design

The trial sequence as the test runs in ConductCognition.

Questions
30 original trivia questions in all 8 languages, each answer checked against a cited source. 1 practice question comes first.
Ratings
For each question: how sure the person is of knowing the answer, then how curious they are, both from 1 to 6.
Answers
The question stays on screen for a 5-second wait (2 to 12), then the answer shows for 4 seconds.
Recall test
After 30 seconds of true-or-false arithmetic (0 to 120), every question again in a new order, with a typed answer. The instructions do not announce it.
Scoring
Typed answers checked by rule against the forms accepted in each language; case, accents, an article and one slip in longer words are allowed.
Scores
Recall of high-curiosity (4 to 6) minus low-curiosity (1 to 3) answers in percentage points, leaving out answers rated sure to be known; also the curiosity-recall gamma.

The questions, answers and translations are our own. Recall is tested in the same session, and the items have no published norms. With 30 questions, each person's high- and low-curiosity groups are small, so compare groups of people run with the same settings. The surprise works once, so later sessions are flagged. Scores support research and do not diagnose. No percentile output.

Quality checks

Each session is marked valid, needs review or invalid, with the reason, before you see its scores.

Scored rows: trivia_curiosity_recall from the run with the most recall rows, linked by question to its knowing and curiosity ratings, which are the rows judged for speed. Ratings have no correct answer, and recall is typed, so accuracy is not judged against chance. Ratings under 200 ms on at least half of four or more invalidate. A missing curiosity comparison, fewer than four unknown answers in a curiosity group, no typed answer, fewer recall questions than planned or an earlier session are flagged for review. Hidden tabs withhold percentiles.

Why these rules

There is no correct option to compare with chance, so accuracy is not judged against chance. The curiosity comparison needs unknown answers in both groups, so a person who knows most answers or rates every question alike yields no comparison rather than a failed task. The four-per-group flag is a ConductScience choice. An answer under 200 ms is faster than a simple visual reaction, so it cannot reflect the item. Following response-time effort screening for untimed tests (Wise and Kong 2005), the session is invalid only when at least half the answers are that fast. A hidden tab during the wait or the answer changes what was studied, so a percentile is withheld after one.

No percentile. Scores and quality flags only.

Running this test

Settings you can change

SettingStandardAllowed
Wait before each answer (seconds)52 to 12
Break before the recall test (seconds)300 to 120

Yearly plans can change settings within these limits. Free and pay-as-you-go studies use the standard settings.

How test settings work

Need a setting this test does not have?

Devices and languages

  • Untimed test: runs on desktops, laptops, tablets and phones. Participant devices
  • Languages: English, Spanish, French, German, Italian, Portuguese (Brazil), Chinese (Simplified) and Japanese.
  • Available on: Every plan, including the free plan.
  • No percentile. Scores and quality flags only. How norms work
  • Recruiting online? See the setup guides for Prolific, Sona Systems, CloudResearch Connect and Qualtrics.

Cite and describe

Methods text, with the standard settings

Participants completed the Trivia Curiosity Task in a web browser (ConductCognition task version 1.0.0, scoring version 1.0.0; Kang MJ, Hsu M, Krajbich IM, Loewenstein G, McClure SM, Wang JT, Camerer CF, 2009; Gruber MJ, Gelman BD, Ranganath C, 2014), with the standard settings (wait before each answer (seconds): 5; break before the recall test (seconds): 30). The main score was curiosity recall benefit (percentage of high-curiosity answers recalled minus low-curiosity answers, in percentage points, among answers the person was not sure they knew).

ConductCognition versions: task version 1.0.0, scoring version 1.0.0. Every export records the versions each session used, for a methods section.

  • Kang, M. J., Hsu, M., Krajbich, I. M., Loewenstein, G., McClure, S. M., Wang, J. T., & Camerer, C. F. (2009). The wick in the candle of learning: Epistemic curiosity activates reward circuitry and enhances memory. Psychological Science, 20(8), 963–973. https://doi.org/10.1111/j.1467-9280.2009.02402.xCuriosity ratings for trivia questions, a countdown before each answer and later recall of the answers. Original questions only.
  • Gruber, M. J., Gelman, B. D., & Ranganath, C. (2014). States of curiosity modulate hippocampus-dependent learning via the dopaminergic circuit. Neuron, 84(2), 486–496. https://doi.org/10.1016/j.neuron.2014.08.060Six-point knowing and curiosity ratings, high (4 to 6) and low (1 to 3) curiosity, answers already known left out, and a surprise recall test.

Source papers

  • Kang et al. (2009); Gruber, Gelman and Ranganath (2014): recall of trivia answers by curiosity.Paradigm source, Adults who read the session language

Questions

How long does the Trivia Curiosity Task take?

About 11 to 14 minutes, as listed in the test library.

What device does a participant need?

Untimed test: runs on desktops, laptops, tablets and phones. The browser must be Chrome, Edge, Firefox or Safari.

What scores does it produce?

Curiosity Recall Benefit, High-Curiosity Recall, Low-Curiosity Recall, Curiosity-Recall Gamma, Answers Recalled, Unknown Answers Recalled, Answers Known Beforehand, High-Curiosity Questions, Low-Curiosity Questions, Mean Curiosity, Mean Knowing Rating, Recalled Answers, Blank Answers, Answers With a Slip, Questions Recalled, Planned Questions, Median Rating Time, Median Recall Time, Ratings Under 100 ms and Earlier Sessions. Each session is also marked valid, needs review or invalid, with the reason.

How widely is the Trivia Curiosity Task used in research?

30 papers from 2021 to 2025 name it in their title or abstract, up 67% compared with 2016 to 2020. That ranks it 436 of 582 test families in the ConductCognition test census (use grade D). Source: ConductCognition test census 0.39.0, counted 10 November 2026 from OpenAlex and ClinicalTrials.gov.

How much reliability evidence does the Trivia Curiosity Task have?

In the published research, 0 papers report its test-retest reliability and 0 registered clinical studies use it as an outcome (evidence grade D in the ConductCognition test census).

Does it report a percentile?

No. Scores and quality flags only.

Which settings can a researcher change?

Wait before each answer (seconds) (2 to 12) and break before the recall test (seconds) (0 to 120). Settings can be changed on yearly plans; free and pay-as-you-go studies use the standard settings.

Which languages can participants use?

Participants can take this test in English, Spanish, French, German, Italian, Portuguese (Brazil), Chinese (Simplified) and Japanese, with its words in the same language. English is on every plan, and the other languages come with yearly plans. Have a native speaker read the machine-translated text before launch.

Is this a clinical test?

No. ConductCognition is for research use only. It runs, scores and exports the test; clinical interpretation is outside the platform.

Every test: the full test list.

New tests and features, about once a month. Unsubscribe at any time.

Run this test in your next study

Start free with 10 free participants on any test, then use participant credits or a yearly plan.

Start free

Related tests

Hypercorrection TaskInteresting Details TaskJudgments of Learning Task
ConductCognition

Hosted browser-native cognitive testing for academic and commercial research workflows.

A product of ConductScience, Inc.

Tests

  • All cognitive tests
  • Test batteries
  • Use and evidence
  • Test norms
  • Trail Making Test
  • N-Back Task
  • Automated scoring
  • Study design
  • New tests by email

Guides

  • Methods and questions
  • Blog
  • Recruitment setup
  • Participant devices
  • Prolific
  • Sona Systems
  • CloudResearch Connect
  • Qualtrics

Use cases

  • Student participant pools
  • Aging and dementia research
  • Clinical trials
  • US clinical research
  • Remote testing

Compare and buy

  • Pricing
  • Compare platforms
  • Offline edition
  • FAQ

Trust

  • Study Quality Monitor
  • HIPAA-ready testing
  • Data export
  • Privacy Policy
  • Terms of Use
  • Data Policy

Company

  • ConductScience
  • Affiliate Program
© 2026 ConductScience, Inc. Research use only.