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Language

Joke Endings Task

Also called: humor comprehension, joke completion, punchline selection

Measure understanding of humor. Participants choose the funny ending of short English situations, with scores for wordplay, inference and two kinds of wrong ending.

4-6 minUntimed

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Free to start: 10 free participants per account, then $0.99 per participant for academic research, or any yearly plan. Try it here first, with no account.

Papers, 2021 to 2025
63
Evidence grade
C
Registered clinical studies
1
How these are counted

The editor told me to make my story shorter.

I used much smaller letters.
I removed several paragraphs.
I found my bus receipt.
Choose the funny ending
  • Overview
  • Evidence
  • Task design
  • Quality checks
  • Settings
  • Cite
  • Questions

What it measures

Measures understanding of humor. Participants read 12 short English situations and choose the funny ending from three options: funny, straightforward and unrelated. Half use wordplay and half an unexpected inference.

Constructs

  • Humor comprehension
  • Pragmatic inference
  • Wordplay
  • Context integration

Research uses

  • Language research
  • Pragmatic comprehension studies
  • Social cognition research

How the paradigm works

Understanding a joke involves connecting an unexpected ending to what came before. Participants read 12 original English situations and choose among three endings: an intended funny ending, a straightforward continuation and an unrelated ending. Six use wordplay and six an unexpected inference. Two practice items explain the funny ending before the scored items. A setting uses either six-item subset. Item order and answer positions are drawn from the session seed; there is no time limit.

Scores

Funny Endings Correct%
Percentage of choices selecting the intended funny ending.
Higher means more intended punchlines identified
Wordplay Correct%
Percentage correct on jokes that turn on two meanings of a phrase.
Informational
Inference Correct%
Percentage correct on jokes requiring an unexpected but coherent inference.
Informational
Straightforward Endingscount
Choices of a sensible continuation without the joke.
Informational
Unrelated Endingscount
Choices that do not connect to the situation.
Informational
Median Correct Decision Timems
Median time to choose a funny ending, excluding answers under 100 ms.
Informational
Choices Under 100 mscount
Responses made within 100 ms of the situation appearing.
0 expected
Jokes Answeredcount
Unique scored items in the most complete run.
12 standard, 6 for one joke type
Other Instruction Languageflag
1 when English items were shown with instructions in another language.
Review English comprehension

Use and evidence

63 papers from 2021 to 2025 name this task in their title or abstract, down 16% compared with 2016 to 2020. That ranks it 329 of 582 test families in our census. See the counts for every test.

2021 to 2025, the years gradedEarlier years
Papers per year naming the Joke Endings Task, 2000 to 2025Bar chart. 2021: 11; 2022: 10; 2023: 12; 2024: 8; 2025: 22 papers. Peak year 2025.01020302000: 2 papers2001: 2 papers2002: 0 papers2003: 5 papers2004: 5 papers2005: 4 papers2006: 5 papers2007: 5 papers2008: 2 papers2009: 3 papers2010: 4 papers2011: 2 papers2012: 7 papers2013: 7 papers2014: 12 papers2015: 8 papers2016: 7 papers2017: 17 papers2018: 20 papers2019: 13 papers2020: 18 papers2021: 11 papers2022: 10 papers2023: 12 papers2024: 8 papers2025: 22 papers200020052010201520202025
Papers per year naming the Joke Endings Task, 2000 to 2025Bar chart. 2021: 11; 2022: 10; 2023: 12; 2024: 8; 2025: 22 papers. Peak year 2025.01020302000: 2 papers2001: 2 papers2002: 0 papers2003: 5 papers2004: 5 papers2005: 4 papers2006: 5 papers2007: 5 papers2008: 2 papers2009: 3 papers2010: 4 papers2011: 2 papers2012: 7 papers2013: 7 papers2014: 12 papers2015: 8 papers2016: 7 papers2017: 17 papers2018: 20 papers2019: 13 papers2020: 18 papers2021: 11 papers2022: 10 papers2023: 12 papers2024: 8 papers2025: 22 papers200020052010201520202025
Papers per year whose title or abstract names this task (OpenAlex).
Show the numbers
YearPapers
202522
20248
202312
202210
202111
202018
201913
201820
201717
20167
20158
201412
20137
20127
20112
20104
20093
20082
20075
20065
20054
20045
20035
20020
20012
20002
D

Use grade D

30 to 99 papers from 2021 to 2025.

C

Evidence grade C

At least 2 test-retest papers, 30 reliability or validity papers or 3 registered clinical studies.

Papers on test-retest reliability
2
Papers on reliability or validity
13
Registered clinical studies using it as an outcome
1

Measured on ConductCognition

Pooled across the studies that feed our platform norms, by device group. A figure needs 50 or more people.

No pooled figure yet.

Note on the counts: Original English jokes and endings; three alternatives; no published items or norms..

How the grades work

Use: A is 1,000 or more papers from 2021 to 2025, B 300 to 999, C 100 to 299, D 30 to 99 and E fewer than 30. Evidence: A means at least 25 papers report its test-retest reliability and at least 25 registered clinical studies use it as an outcome; B, at least 8 test-retest papers, and either 5 registered clinical studies or 150 reliability or validity papers; C, at least 2 test-retest papers, 30 reliability or validity papers or 3 registered clinical studies; D, little published measurement evidence found. The counts measure use. They include every paper that names the task in its title or abstract. Grades describe the published research on this task, not ConductCognition's version of it.

Source: ConductCognition test census 0.39.0, counted 8 November 2026 from OpenAlex and ClinicalTrials.gov.

Task design

The trial sequence as the test runs in ConductCognition.

Items
12 original English situations: 6 wordplay and 6 inference jokes. A setting uses either 6-item subset.
Endings
3 per situation: funny, straightforward and unrelated. All written for this task.
Practice
2 separate jokes with an explanation after each answer. Feedback stays until the participant continues.
Order
Seeded item and answer order. No time limit; click or tap an ending.
Languages
English items in every session. Instructions and practice explanations in all 8 languages.
Scores
Percentage correct overall and by joke type, straightforward and unrelated endings chosen, and median correct decision time.

The format follows a published humor-comprehension method, with our own English jokes rather than APACS items. The score measures recognition of the intended punchlines. It does not rate personal taste in humor. Scores support research and do not diagnose. No percentile output.

Quality checks

Each session is marked valid, needs review or invalid, with the reason, before you see its scores.

Scored rows: unique joke-ending choices in the most complete run, with three alternatives per item. Chance accuracy is one third. Incomplete runs and non-English instruction sessions are flagged. Fewer than half the planned items or a majority of responses under 200 ms invalidate.

Why these rules

Each joke has one intended funny ending, a straightforward ending and an unrelated ending. Accuracy is judged against one-third chance. Answer order is shuffled, so repeating a position can indicate disengagement. English wordplay requires English comprehension even when the instructions are translated.

No percentile. Scores and quality flags only.

Running this test

Settings you can change

SettingStandardAllowed
Joke typesAll 12 (standard)All 12 (standard), 6 wordplay jokes, 6 inference jokes

Yearly plans can change settings within these limits. Free and pay-as-you-go studies use the standard settings.

How test settings work

Need a setting this test does not have?

Devices and languages

  • Untimed test: runs on desktops, laptops, tablets and phones. Participant devices
  • Instructions and screens: English, Spanish, French, German, Italian, Portuguese (Brazil), Chinese (Simplified) and Japanese. Words and sentences: English.
  • Available on: Every plan, including the free plan.
  • No percentile. Scores and quality flags only. How norms work
  • Recruiting online? See the setup guides for Prolific, Sona Systems, CloudResearch Connect and Qualtrics.

Cite and describe

Methods text, with the standard settings

Participants completed the Joke Endings Task in a web browser (ConductCognition task version 1.0.0, scoring version 1.0.0; Arcara G, Bambini V, 2016), with the standard settings (joke types: All 12). The main score was funny endings correct (percentage of choices selecting the intended funny ending).

ConductCognition versions: task version 1.0.0, scoring version 1.0.0. Every export records the versions each session used, for a methods section.

  • Arcara, G., & Bambini, V. (2016). A test for the assessment of pragmatic abilities and cognitive substrates (APACS): Normative data and psychometric properties. Frontiers in Psychology, 7, 70. https://doi.org/10.3389/fpsyg.2016.00070Three alternatives: funny, straightforward and unrelated. No items or norms reused.

Source papers

  • Arcara and Bambini (2016): three-ending humor-comprehension format.Paradigm source, Adults who read English

Questions

How long does the Joke Endings Task take?

About 4 to 6 minutes, as listed in the test library.

What device does a participant need?

Untimed test: runs on desktops, laptops, tablets and phones. The browser must be Chrome, Edge, Firefox or Safari.

What scores does it produce?

Funny Endings Correct, Wordplay Correct, Inference Correct, Straightforward Endings, Unrelated Endings, Median Correct Decision Time, Choices Under 100 ms, Jokes Answered and Other Instruction Language. Each session is also marked valid, needs review or invalid, with the reason.

How widely is the Joke Endings Task used in research?

63 papers from 2021 to 2025 name it in their title or abstract, down 16% compared with 2016 to 2020. That ranks it 329 of 582 test families in the ConductCognition test census (use grade D). Source: ConductCognition test census 0.39.0, counted 8 November 2026 from OpenAlex and ClinicalTrials.gov.

How much reliability evidence does the Joke Endings Task have?

In the published research, 2 papers report its test-retest reliability and 1 registered clinical study uses it as an outcome (evidence grade C in the ConductCognition test census).

Does it report a percentile?

No. Scores and quality flags only.

Which settings can a researcher change?

Joke types (All 12 (standard), 6 wordplay jokes, 6 inference jokes). Settings can be changed on yearly plans; free and pay-as-you-go studies use the standard settings.

Which languages can participants use?

The instructions and screens are in English, Spanish, French, German, Italian, Portuguese (Brazil), Chinese (Simplified) and Japanese. The words and sentences stay in English, so sessions in other languages are flagged for review. English is on every plan, and the other languages come with yearly plans. Have a native speaker read the machine-translated text before launch.

Is this a clinical test?

No. ConductCognition is for research use only. It runs, scores and exports the test; clinical interpretation is outside the platform.

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