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  1. Home
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  3. /Motor and Attention Battery
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Battery guide

Motor and Attention Battery guide

Five tests of motor speed, drawing steadiness, spatial attention and paced processing, for neurology research.

Guide version
1.2.0
Battery version
1.0.0
Research use only

ConductCognition, https://conductcognition.com/batteries/motor-attention/guide

Back to the battery

On this page

  1. What it measures
  2. Tests in order
  3. Time and devices
  4. Languages
  5. How to give it
  6. How each test is scored
  7. Session quality rules
  8. Published norms used
  9. How to cite

What it measures

Who it is for: Neurology and movement research.

It measures Motor speed, Drawing steadiness, Spatial attention, Visual search and Information processing speed.

Processing speed: How quickly people take in information and respond.

Attention: Keeping attention on a task and picking out what matters.

Scores describe how a person performs on these tasks. Research use only.

Tests in order

The tests run in this order. A study started from the battery keeps the order and the settings.

1. Finger Tapping Task. Measures motor speed. Participants tap one key as fast as they can with one index finger for 10 seconds at a time, the F key with the left hand and the J key with the right. The main score is the mean number of taps per trial with the hand they write with.

2. Spiral Drawing Test. A research measure of drawing accuracy and steadiness. Participants trace a five-loop spiral from the center outward, first with the hand they write with and then with the other hand. Every pointer sample is recorded with its time, and the main score is how far the writing hand's line strays from the spiral.

3. Line Bisection Test. Measures how attention is spread between the left and right of space. Lines of six lengths appear one at a time on the left, in the center and on the right, and participants mark the middle of each. The main score is the mean deviation of the marks from the true middle, with rightward deviations positive.

4. Cancellation Test. Measures visual search and how attention spreads across the left and right of a display. Participants mark every star among other shapes, then press Done. Scores include stars found, misses on each side and the center of cancellation.

5. Paced Visual Serial Addition Test. Measures information processing speed and working memory. Digits appear one at a time at a fixed pace, and participants type the sum of each digit and the one before it before the next digit appears. This is the visual version: digits are shown and sums are typed.

Tests in order
OrderTestDomainTime
1Finger Tapping TaskProcessing speed4 to 6 minutes
2Spiral Drawing TestProcessing speed3 to 5 minutes
3Line Bisection TestAttention3 to 5 minutes
4Cancellation TestAttention3 to 6 minutes
5Paced Visual Serial Addition TestProcessing speed5 to 7 minutes

Time and devices

Allow about 29 minutes for the whole battery. The table gives each test's time.

The battery has timed tests. Participants need a desktop or laptop with a mouse or trackpad, and the timed tests run in full screen. Tablets and phones cannot run it.

On a desktop or laptop the screen must be at least 1024 by 700 pixels.

Participants need Chrome, Edge, Firefox or Safari.

Time and devices
TestTimingDevices
Finger Tapping TaskTimedDesktop or laptop
Spiral Drawing TestUntimedDesktop or laptop or tablet
Line Bisection TestUntimedDesktop or laptop or tablet
Cancellation TestUntimedDesktop or laptop or tablet
Paced Visual Serial Addition TestTimedDesktop or laptop

Languages

Runs in all eight participant languages.

How to give it

Start a study from the battery in the app. The tests, their order and their settings are already set and stay fixed. If you change, reorder or customize a test, the study becomes a custom study and no longer carries the battery.

Each test opens with its instructions. Participants see these:

Finger Tapping Task: Tap the key with your index finger as fast as you can. The 10 seconds start with your first tap.

Spiral Drawing Test: Start at the green dot and trace the line of the spiral out to the red dot at your usual pace.

Line Bisection Test: Press Next line, then click or tap the exact middle of the line. Each line gets one mark.

Cancellation Test: Click or tap every star you can find. Each mark stays on the screen. Press Done when you have finished.

Paced Visual Serial Addition Test: Add each new digit to the digit just before it and type the sum before the next digit appears.

How to give it
StepBefore you invite participants
1Use a desktop or laptop with a full keyboard and a mouse or trackpad.
2Tell participants that two tests use each hand in turn, starting with the hand they write with.
3Pilot the battery yourself, including the spiral drawing.
4Review quality flags before comparing groups.

How each test is scored

The server scores each test when the participant finishes it. The primary score is the one the app compares with a norm. The other scores are reported with it.

Every result records its scoring version. For this battery they are Finger Tapping Task 1.0.0, Spiral Drawing Test 1.0.0, Line Bisection Test 1.0.0, Cancellation Test 1.0.0 and Paced Visual Serial Addition Test 1.0.0.

How each test is scored
TestScoreWhat it isBetter
Finger Tapping TaskWriting Hand Taps (primary)Mean taps per 10-second trial with the hand the participant writes with.Higher is faster
Finger Tapping TaskOther Hand TapsMean taps per 10-second trial with the other hand.Higher is faster
Finger Tapping TaskHand Difference (%)Writing hand taps minus other hand taps, as a percentage of the writing hand.Positive values mean the writing hand was faster
Finger Tapping TaskTime Between Taps (ms)Mean time between consecutive taps, both hands.Lower is faster
Finger Tapping TaskTapping VariabilityMean coefficient of variation of the time between taps within a trial.Lower means a steadier rhythm
Finger Tapping TaskSlowing Within Trials (%)Taps in the first half of each trial minus taps in the second half, as a percentage of the first half, averaged over trials.Positive values mean tapping slowed within the 10 seconds
Finger Tapping TaskKey Hold Time (ms)Mean time the key stayed down on each tap.Lower means shorter presses
Finger Tapping TaskWrites with Left Hand (0/1)1 when the participant writes with the left hand, which then counts as the writing hand.Shows which hand the scores call the writing hand
Finger Tapping TaskTrials Completed (trials)Trials with at least one tap.Twice the trials per hand when no trial was missed
Finger Tapping TaskMissed TrialsTrials with no tap within 30 seconds, left out of every mean.Above 0 means some trials were missed
Finger Tapping TaskHeld Key RepeatsKey repeats produced by holding the key down instead of tapping it.Lower is better
Finger Tapping TaskOther Key PressesPresses of keys other than the tapping key during trials.Lower is better
Spiral Drawing TestWriting Hand Deviation (proportion, primary)Mean distance of the line from the nearest loop of the spiral, along the radius and weighted by the length drawn, as a share of the space between loops.Lower means the line stayed closer to the spiral; 0.5 is halfway between two loops
Spiral Drawing TestOther Hand Deviation (proportion)Mean radial deviation of the other hand's spirals, as a share of the space between loops.Lower means the line stayed closer to the spiral
Spiral Drawing TestWriting Hand Coverage (proportion)Turns drawn clockwise around the center as a share of the spiral's turns outside its first quarter turn.1 for a whole spiral; below 0.75 is flagged for review, and below 0 means drawn the other way round
Spiral Drawing TestOther Hand Coverage (proportion)Share of the spiral traced by the other hand, as for the writing hand.1 for a whole spiral; below 0.75 is flagged for review
Spiral Drawing TestWriting Hand Drawing Time (seconds)Mean time from the first to the last point of a spiral.Lower is faster; speed is not the aim of the task
Spiral Drawing TestOther Hand Drawing Time (seconds)Mean time from the first to the last point of the other hand's spirals.Lower is faster; speed is not the aim of the task
Spiral Drawing TestWriting Hand Speed (spacings/s)Length drawn per second while the pointer was down, in spaces between loops.Higher is faster
Spiral Drawing TestOther Hand Speed (spacings/s)Drawing speed of the other hand, in spaces between loops per second.Higher is faster
Spiral Drawing TestWriting Hand Speed VariabilityCoefficient of variation of the drawing speed over 100 ms steps.Lower means a steadier speed
Spiral Drawing TestOther Hand Speed VariabilityCoefficient of variation of the other hand's drawing speed over 100 ms steps.Lower means a steadier speed
Spiral Drawing TestWriting Hand Smoothness IndexCoefficient of variation of the growth in radius over each 30 degrees of the unraveled drawing.0 for an even spiral; higher means a more uneven line
Spiral Drawing TestOther Hand Smoothness IndexSmoothness index of the other hand's spirals.0 for an even spiral; higher means a more uneven line
Spiral Drawing TestWriting Hand Tremor Frequency (Hz)Frequency of the largest peak in the drawing's velocity spectrum between 4 and 12 Hz. Empty below 50 samples per second or without 2.56 seconds of unbroken drawing.Informational; read it with the amplitude
Spiral Drawing TestOther Hand Tremor Frequency (Hz)Largest 4 to 12 Hz peak of the other hand's velocity spectrum.Informational; read it with the amplitude
Spiral Drawing TestWriting Hand Tremor Amplitude (proportion)Root mean square movement within 1 Hz of the tremor frequency, as a share of the space between loops.Lower means less oscillation between 4 and 12 Hz
Spiral Drawing TestOther Hand Tremor Amplitude (proportion)Root mean square movement of the other hand within 1 Hz of its tremor frequency, in spaces between loops.Lower means less oscillation between 4 and 12 Hz
Spiral Drawing TestWriting Hand LiftsMean times the pointer was lifted during a spiral.0 when each spiral was drawn in one stroke
Spiral Drawing TestOther Hand LiftsMean lifts per spiral with the other hand.0 when each spiral was drawn in one stroke
Spiral Drawing TestSpirals ScoredTest spirals with a drawn line.Twice the spirals per hand when every spiral was drawn
Spiral Drawing TestSampling Rate (Hz)Median pointer samples per second kept over the scored spirals.Below 50 the tremor scores are empty and the session is flagged for review
Spiral Drawing TestWrites with Left Hand (0/1)1 when the participant writes with the left hand, which then counts as the writing hand.Shows which hand the scores call the writing hand
Spiral Drawing TestPointer Types (proportion)Share of the pointer samples from a mouse, a pen or touch, keyed by type.More than one type is flagged for review
Line Bisection TestMean Deviation (%, primary)Mean distance of the marks from the true middle, as a percentage of half the line; marks right of the middle are positive.Positive values mean marks to the right; healthy adults are often slightly negative
Line Bisection TestMean Absolute Deviation (%)Mean size of the deviation, whatever its direction.Lower means marks closer to the true middle
Line Bisection TestLeft Line Deviation (%)Mean deviation on the six lines in the left half of the field.Compare with the center and right lines
Line Bisection TestCenter Line Deviation (%)Mean deviation on the six lines in the center of the field.Compare with the left and right lines
Line Bisection TestRight Line Deviation (%)Mean deviation on the six lines in the right half of the field.Compare with the left and center lines
Line Bisection TestShort Line Deviation (%)Mean deviation on the three shortest lengths (100 to 140).Compare with long lines; the difference shows the effect of line length
Line Bisection TestLong Line Deviation (%)Mean deviation on the three longest lengths (160 to 200).Compare with short lines; the difference shows the effect of line length
Line Bisection TestLines BisectedLines with a scored mark.18 per set when every line is scored
Line Bisection TestMarks Beyond the Line EndMarks placed past either end of the line.Above 0 means some lines were not bisected
Line Bisection TestPresses Off the LinePresses away from the line, which marked nothing.Lower means fewer missed presses
Line Bisection TestAnticipationsMarks made under 100 ms after the line appeared, left out of every other score.Above 0 means some marks came before the line could be seen
Line Bisection TestMedian Time to Mark (ms)Median time from the line appearing to the mark.Lower is faster; speed is not the aim of the task
Cancellation TestStars Found (primary)Stars marked at least once, of the 32 on the field.Higher is better
Cancellation TestOmissionsStars not marked.Lower is better
Cancellation TestLeft OmissionsStars not marked in the left half of the field (columns 1 to 8).Compare with right omissions; a difference shows a side bias
Cancellation TestRight OmissionsStars not marked in the right half of the field (columns 9 to 16).Compare with left omissions; a difference shows a side bias
Cancellation TestCenter of CancellationMean horizontal position of the stars found, from -1 (leftmost star) to +1 (rightmost), 0 when every star is found.Positive values mean the stars found lay to the right
Cancellation TestVertical Center of CancellationThe same index from the top (-1) to the bottom (+1).Positive values mean the stars found lay lower on the field
Cancellation TestFalse MarksShapes other than stars that were marked.Lower is better
Cancellation TestRevisitsPresses on stars that were already marked.Lower means fewer repeated marks
Cancellation TestCompletion Time (seconds)Time from the field appearing to Done, or to the time limit.Lower is faster
Cancellation TestIntersection RateCrossings of the path through the stars, in the order marked, divided by the number of star marks, immediate revisits removed.Lower means a more orderly search
Cancellation TestBest RThe larger absolute correlation of marking order with horizontal or with vertical position.Higher means a more orderly search
Cancellation TestTime Between Marks (ms)Mean time between consecutive star marks.Lower is faster
Cancellation TestFirst Mark, Horizontal (proportion)Horizontal position of the first star marked, 0 at the leftmost shape and 1 at the rightmost.Values near 0 mean the search started on the left
Cancellation TestFirst Mark, Vertical (proportion)Vertical position of the first star marked, 0 at the top shape and 1 at the bottom.Values near 0 mean the search started at the top
Cancellation TestEnded by Time Limit (0/1)1 when the time limit ended the search before Done was pressed.1 means the search was cut short
Paced Visual Serial Addition TestTotal Correct (primary)Correct sums out of 60.Higher is better
Paced Visual Serial Addition TestPercent Correct (%)Correct sums as a percentage of the items shown.Higher is better
Paced Visual Serial Addition TestDyadsCorrect sums that directly follow another correct sum.Higher is better
Paced Visual Serial Addition TestPercent Dyads (%)Dyads as a percentage of correct sums.Lower suggests alternate items were skipped
Paced Visual Serial Addition TestOmissionsItems with no sum typed before the next digit.Lower is better
Paced Visual Serial Addition TestErrorsSums typed that were wrong or came under 100 ms.Lower is better
Paced Visual Serial Addition TestCorrect, First ThirdCorrect sums among items 1 to 20.Higher is better
Paced Visual Serial Addition TestCorrect, Second ThirdCorrect sums among items 21 to 40.Higher is better
Paced Visual Serial Addition TestCorrect, Last ThirdCorrect sums among items 41 to 60.Higher is better
Paced Visual Serial Addition TestLast Minus First ThirdCorrect sums in the last third minus the first third.Negative means performance fell during the test
Paced Visual Serial Addition TestMedian Correct RT (ms)Median time from a digit's onset to its completed sum, over correct sums.Lower is faster

Session quality rules

The app checks every session when it scores it and records one of four states.

An Invalid session stays in the study's results, labelled with its reason, and does not count toward norms.

A session can carry warnings and still be valid. The results list the warnings next to the scores.

Session quality rules
StateWhat it means
Norm-readyThe session passed every check and a norm exists for it, so the app can show a percentile.
Raw-onlyThe scores are usable, but the app shows no percentile. Typical reasons are no norm for the test, changed settings, or a warning that makes a comparison unfair, such as a restart or a screen too short for the display.
Invalid technicalThe setup broke the timing or the task. Examples are leaving full screen, a browser tab that lost focus during a timed test, and long pauses.
Invalid behavioralThe responses suggest the task was not done as asked. Examples are a failed attention check, repeated switching away from the task, and accuracy at or below chance on a choice task.

Published norms used

No published norm is used for any test in this battery.

ConductCognition also builds norms from its own participants. An age band of a test uses them once it holds at least 50 valid sessions on the same device and input type, run with standard settings and scored with the current scoring version. Sessions from paying customers' studies and from clinical or patient samples do not count.

A report shows a percentile only when the app has stored one for that session. Otherwise it shows the raw scores.

Every reference group covers ages 18 and over. No reference group covers a participant under 18, so their report shows raw scores only, and their sessions do not count toward norms.

How to cite

ConductScience, Inc. Motor and Attention Battery guide, version 1.2.0. ConductCognition. https://conductcognition.com/batteries/motor-attention/guide

Cite the guide version you used. Name the battery version (1.0.0) and the scoring versions listed in this guide.

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